Nvidia hits back at AMD’s Gameworks allegations

Company reps flat out deny AMD’s claims, dismissing most as simply lies.

For the past few months AMD and Nvidia have had a public spar over claims that Nvidia’s Gameworks middleware is crippling the performance of Ubisoft’s recently released Watchdogs on AMD hardware. Now, Nvidia has hit back h…

Read more: http://vr-zone.com/articles/nvidia-hits-back-amds-gameworks-allegations/80948.html

AMD continues its anti-Gameworks offensive

AMD graphics executive Richard Huddy talks secret contracts between developers and Nvidia, Gameworks and Intel’s interest in Mantle in wide ranging interview.

AMD isn’t backing down from its PR offensive against Nvidia’s Gameworks, opening another front against Nvidia in a wide ranging inter…

Read more: http://vr-zone.com/articles/amd-continues-anti-gameworks-offensive/79726.html

Mantle is headed to CryTek’s CryEngine

No Mantle supporting titles on CryTek’s engine have been confirmed.

AMD has found another partner for its Mantle API.
At the Game Developers Conference in San Francisco, AMD and CryTek shared the stage to announce a new partnership between the companies to bring AMD’s low-level API to the new f…

Read more: http://vr-zone.com/articles/mantle-headed-cryteks-cryengine/74480.html

‘Thief’ gets Mantle and TrueAudio support

Mantle provides some gains, but it’s not the revolution as advertised.

AMD and Eidos pushed out an update for Thief Tuesday morning that gives the game support for AMD’s new Mantle API as well as its TrueAudio platform.
In order to use Mantle and True Audio, gamers will have to have a g…

Read more: http://vr-zone.com/articles/thief-gets-mantle-trueaudio-support/74342.html

Is Microsoft looking to take the wind out of Mantle’s sails?

A “closer to the metal” version of Direct X is in the works, and while AMD says it supports such efforts what does it mean for the future of PC Gaming?

Microsoft may be looking to capitalize on AMD’s struggle with Mantle with its next version of DirectX by integrating vendor specific exten…

Read more: http://vr-zone.com/articles/microsoft-looking-take-wind-mantles-sails/73138.html

PowerColor launches its first R7 250X card

The R7 250X is AMD’s answer to the Nvidia GTX 750 and 750 Ti, and will be available for around $100.

AMD appears to be giving the R7 250X a low-key silent launch, and while the card is nothing more than a rebranded version of the HD7770, it gives AMD the chance to go head-to-head against cards t…

Read more: http://vr-zone.com/articles/powercolor-launches-first-r7-250x-card/71704.html

Mantle gets a PC debut with Catalyst 14.1 beta driver and ‘Battlefield 4’

AMD”s Mantle API will soon be available for PC users, and with Battlefield 4 on Windows also getting a Mantle update, users with AMD hardware should start seeing a marked increase in performance — at least that is what AMD claims.

After lengthy delays, AMD is finally set to launch the M…

Read more: http://vr-zone.com/articles/mantle-gets-pc-debut-catalyst-14-1-beta-driver-battlefield-4/71167.html

Mantle patch for ‘Battlefield 4’ reportedly delayed again

Patch originally scheduled for the fall has been pushed to the end of February.

The patch for Battlefield 4 which will allow the game to take advantage of AMD’s Mantle API has been delayed again.
According to a screenshot of a chat with an EA technical support representative provided by T…

Read more: http://vr-zone.com/articles/mantle-patch-battlefield-4-reportedly-delayed/70627.html

Mantle shows promise, but its proprietary nature is still its achilles heel

AMD shared more nitty-gritty details of its upcoming API and announced more developer support at its APU conference, but its proprietary nature is still its defining problem.

At AMD’s #APU13 conference in San Jose last week company representatives shared more details on its upcoming Mantle A…

Read more: http://vr-zone.com/articles/mantle-shows-promise-proprietary-nature-still-achilles-heel/64273.html

We ask AMD: Why will Mantle be different?

VR-Zone sat down with AMD’s Ritchie Corpus, the company’s director of software alliances and developer relations, to talk about Mantle, TrueAudio, and the Steam Box.

A semiconductor company wouldn’t be worth its weight in Si without a solid set of working relationships and alliances with the co…

Read more: http://vr-zone.com/articles/mantling-alliances-ritchie-corpus-amd-interview/58215.html